Blackjack Insider Newsletter, March 2004, #50Speed Count vs. High-Low By Dan Pronovost Dan Pronovost is the owner and president of DeepNet Technologies, makers of a wide range of blackjack training products and software. Dan recently released a new e-Book, Blackjack Count Master which uses a series of exercises based on his software to teach readers how to master card-counting in blackjack. Their web site is: www.HandheldBlackjack.com.
What is Speed Count? As many of our fine readers now know, Henry Tamburin (editor of BJI) and myself (Dan Pronovost, production editor of BJI) teamed up to develop a new card counting system for Blackjack, called Speed Count. The result of two years of intense research and development is a new card counting system, different from anything before, that is many times easier to learn and master compared to popular existing systems. It brings the potential of blackjack card counting to the masses of gamblers who play without a positive edge, or have tried counting and failed. We have licensed Speed Count exclusively to Not surprisingly, there has been a lot of buzz about Speed Count. Since the system is 'hush-hush', with few details revealed, there are a lot of skeptics and doubters! Fair enough... this article gives as much information as we can on Speed Count, providing some important simulation performance metrics in comparison to other card counting systems. Hopefully this article will provide the solid data to help our readers understand the simplicity and power of Speed Count. But if you still have questions, you can e-mail us at questions@bjinsider.com. We are posting all current and new material on Speed Count at a dedicated BJI web site page: www.bjinsider.com/speedcount.shtml. Why Develop Speed Count? From years of selling blackjack training software and working with blackjack players, I've learned that the hardest skill to master to become a proficient blackjack card counter is keeping track of the running count as cards are dealt. Adding and subtracting 'on-the-fly' sounds easy, until you're chasing a modest to fast dealer at a full table, and dealing with negative integer arithmetic! Although you may think you're accurately tracking the count, even small errors can be costly and cause the slim advantage you've gained to turn into a loss. If you're not betting properly with the advantage because you've tracked the count wrong, then you are most likely playing at a loss without knowing it. Speed Count was designed from scratch to remove this barrier, and many more. There's no on-the-fly subtraction, no negative integer arithmetic, no multiplication, no division, no estimating decks or shoes dealt or remaining, and players track 1/2 or less information of other count systems such as High-Low or Knock-Out. By leveraging some consistent mathematical properties unique to blackjack, you can have a system that only takes a few hours to master, virtually eliminates count errors, yet delivers most of the advantage possible with popular count systems. As such, Speed Count requires far less player attention during blackjack rounds. This allows players to concentrate more on camouflage: talking to other players, observing the pit bosses and casino environment, and generally appearing as a more average gambler. Speed Count is not as taxing on players as more advanced systems such as High-Low and Knock-Out, and lessens personal exhaustion factors after long play sessions. Speed Count is for average blackjack players who have been leery of learning card counting, or who have tried already and failed. It's easy to learn and use, yet delivers most of the advantage of good count systems. For expert players already playing a high-end system well without errors, Speed Count will not provide further advantage, but could provide good cover since the casinos will not be familiar with it's different characteristics and playing strategy. The Golden Touch Blackjack Course, the exclusive licensee of Speed Count, provides detailed training, including actual table playing time to make sure players master the system. Until now, no effective blackjack card counting system has been easy enough to learn that it could be mastered in a two-day seminar. Our goal is to help average blackjack players become advantage players, rather than flood the shelves with yet another book about blackjack. For those interested in the course, visit the Golden Touch web site ( www.GoldenTouchCraps.com).Is Speed Count a 'Real' Card Counting System? Speed Count is not a 'fake' system, using progression betting or any other blackjack voodoo that is commonly popularized. It is a card counting system, in that the player tracks certain concrete and non-subjective information as the hands are played. This information is used to maintain the 'speed count', which ultimately determines how you play. As an objective and real card counting system, it is possible to measure it's performance through software simulation. But Speed Count uses unique properties of blackjack not yet leveraged in any existing card counting system. As such, no existing publicly available simulator can model Speed Count. To deal with this, my company modified it's own blackjack simulator, Blackjack Audit, to implement the Speed Count method. This allowed us to develop performance data, and fine tune the system over the last two years. This article includes some of these results.How Well Does Speed Count work? Speed Count delivers about 75% percent of the performance advantage of popular count systems such as High-Low (without play indices), depending on the game and rules. We've completed exhaustive computer simulations to back up the power of Speed Count. We've even made sure we compared Speed Count fairly by adjusting the bet spreads so that the metrics of the systems were comparable (for the statisticians out there, we adjusted the bet spreads to ensure that the average bet size and standard deviation were very close). Included below is some simulation data from Blackjack Audit for a couple popular blackjack games. We ran 100 million rounds of blackjack for each entry in the table below. Here is a summary of the two games we simulated: Game #1 Game #2
In the tables, we show four simulation metrics for each system entry:
We compared Speed Count to the High-Low count system in a few different configurations: 1) Speed Count - Regular
2) High-Low - Regular
Table 1: High-Low - Regular bet spreads 3) Speed Count - Aggressive 4) High-Low - Aggressive
Table 2: High-Low Aggressive bet spreads and values 5) High-Low Aggressive with Illustrious 18 6) Speed Count - Regular, adjusted 7) High-Low - Regular, adjusted 8) High-Low - Regular, Illustrious 18, adjusted
Table 3: Speed Count performance comparisons Performance Analysis The last two rows of the table shows the comparative performance of Speed Count to High-Low (rows A and B). Depending on the game, Speed Count is about 75% as effective as High-Low without play indices. Speed Count performs very well in particular with double deck games.
|
# decks |
True Count |
||||
< 0 |
>= 0 |
>= 1 |
>= 2 |
>= 3 |
|
2 |
1 |
2 |
4 |
4 |
4 |
6 |
1 |
1 |
2 |
4 |
8 |
These bet spreads (1 to 4 for double deck, and 1 to 8 for six deck) were chosen since they represent rational spreads that casinos will tolerate, and are used in practice by many advantage players. Again, our analysis was intended to be understandable by novice players. We did not want to confuse the issue with bet spreads that were not reasonable or attainable in practice. The table above is based roughly on the spreads published in Wong's Professional Blackjack (pg. 18, benchmark rules), and other popular references to High-Low such as Blackjack: Take the Money and Run by Henry Tamburin.
The table above implies a bet pivot at a true count of one for the six deck game, and zero for the double deck game. But are these in fact the correct bet pivots for High-Low? We will not be maximizing our advantage if we increase our bet below the bet pivot. Interestingly, it turns out, the actual best bet pivot for High-Low is between zero and one for the double deck game, raising the question of whether betting 2 units 'off the top' is in fact best.
Novice players often see this problem, since they know you don't have an advantage at the start of a shoe or pack, yet the above bet spread calls for betting two units. The problem is that High-Low requires division and rounding (or truncation) to determine the true count, since calculating the exact true count in a casino in your head is not practical. So, unless you are a human calculator, you have to choose either zero or one as the bet pivot and use this as the true count at which you increase from your minimum bet.
We ran simulations in the double deck game with High-Low (no play indices) and a bet spread that jumps to two units at a true count of one (instead of zero), and it does turn out to perform better. We didn't do that in our original published comparison, but let's do it now:
System |
Game #1: 6D/DAS/S17 |
Game #2: 2D/DAS/H17 (pivot=TC1) |
|||||||
win rate |
avg. bet |
SD. |
exp. |
win rate |
Avg. bet |
SD. |
exp. |
||
6) SC - Reg., adjusted |
0.0066 |
$11.38 |
3.415 |
0.289% |
0.0058 |
$9.81 |
2.31 |
0.2951% |
|
7) HL - Reg., adjusted |
0.0094 |
$11.52 |
3.319 |
0.410% |
0.0075 |
$9.51 |
2.33 |
0.3947% |
|
A) % difference: 1 - (7 - 6)/ 7 |
SC vs. HL: 6 deck |
70.49% |
SC vs. HL: 2 deck |
74.77% |
So, a better and more fair summary of Speed Count would be to say it is about 75% as effective as High-Low, without indices.
Has Anyone Else Reviewed or Tested Speed Count?
Yes. Immediately after announcing the Golden Touch Blackjack course, we started the process of getting independent reviews of Speed Count. Each reviewer was given a reviewer's kit, that included a complete description of Speed Count, a background into it's development and mathematics, and all of our simulation data. Here is what some of our reviewers have said. Reviewers were free to say or write whatever they wanted about Speed Count, but required by agreement to not disclose any functional or operational details about the system.
Review by Dr. Catlin
We asked Dr. Don Catlin, an independent gaming industry consultant and professor of Mathematics at University of Massachusetts, to review Speed Count. Mr. Catlin used his own blackjack simulator software to test Speed Count and verify our performance data. Here are his comments:
Comments by Dr. Don Catlin:
"Speed Count is the easiest card counting system I have encountered. I designed and ran a simulation of the Regular Speed Count using a 6 deck Blackjack game with doubling after splitting, dealer hits the soft 17, late surrender, split up to three times (total of four hands), Aces are split once and receive one card each. My result was that the players edge per game was 1.014% and was 0.33% per unit wagered; this was based on 1 billion hands."
Notes: We ran identical simulations in
Blackjack Audit as a benchmark to compare against Dr. Catlin's work. The exact benchmark game was: six decks, DAS, H17, 75% penetration, no re-splitting aces, one card draw to split aces, max three splits, no insurance ('regular' Speed Count, without insurance, wonging, hand spreading, or higher bet spread). With a one billion round simulation in Audit, the identical game generated a player edge (total profit divided by sum of all wager) of 0.3364%. Hence, the difference from Dr. Catlin's simulation was only 0.0064% (1.9% difference) in player expectation. This independent analysis based on completely different simulation software provides further evidence supporting the Speed Count card counting system.Dr. Catlin has a B.S. in Mechanical Engineering and an M.A. in Mathematics, both from Penn State University. He has have a Ph.D. in Mathematics from the University of Florida. He was a Professor of Mathematics and Statistics at the University of Massachusetts from 1965 to 2001. Since 1995 he has been involved in gaming analysis and writes the monthly mathematics column for the web site www.scoblete.com. In September of last year he published a soft cover book entitled The Lottery Book, The Truth Behind the Numbers.
Review by Michael Shackleford:
Here are the official comments from Michael Shackleford, who runs the blackjack portal
www.WizardofOdds.com:Comments by Michael Shackleford:
"The authors of Speed Count were kind enough to share their strategy with me. While I can't explain the concept in detail I can say it bridges the jump from basic strategy to conventional card counting. Speed Count is appropriate for the basic strategy player who wishes to gain an advantage with less effort than conventional hi-low card counting. Built in camouflage I believe will help the Speed Counter confuse counter-catchers and thus buy more bet variation. That will roughly compensate for lost accuracy relative to a hi-low count. Although I have not personally verified the claims of Speed Count I have looked at simulation results provided to me by Dan Pronovost and believe they are trustworthy. So if you are a basic strategy player ready to take the next step, or have tried a hi-low count and found it too difficult, then the Speed Count may be just what you're looking for to start winning at blackjack."
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